Monday, December 27, 2010

Emotion Graphics







Design illustration
















Digital visual artists

Ray Caesar
Ray Caesar’s 17 years working in the Art and Photography Department of the Hospital for Sick Children in Toronto has had a lasting impression on his work. One of the most famous and sought-after digital artists of the Pop Surrealism movement, Caesar has a unique style that blends otherworldly images with Victorian aesthetics. He creates models in a 3D modeling software called Maya, then wraps them in painted and manipulated texture maps and adds digital lights and shadows.
http://www.raycaesar.com/

Daniel Conway

UK artist Daniel Conway started out as an animator, but became intrigued by digital painting and soon taught himself how to create stunningly detailed fantasy art with a combination of Photoshop and Painter with a Wacom Cintiq, the hybrid LCD display and graphics tablet.

“I have a fascination with finding beauty amongst chaos,” Conway told ImagineFX. “I’ve always found the most memorable pieces of art are those that had some kind of an emotional impact on me. I really enjoy creating something that people can engage with. Emotion can be conveyed visually in many ways, from lighting and colour to the poses and facial expressions of characters.”

Alberto Seveso

He might have no formal training in art, but Alberto Seveso clearly doesn’t need it. He has pioneered his own technique, which he named ‘sperm shaping’ for the shape of the vectors that he combines with images to create his own unique style. Many have asked Seveso to provide a tutorial but he refuses as he doesn’t want “clones of Alberto Seveso” running around and instead encourages other artists to go in their own direction.


Bobby Chui

Digital painter Bobby Chui got his start designing Disney, Warner Bros. and Star Wars toys and that playful, imaginative tone remains in his illustration work for film and television today. Chui teaches digital painting at Schoolism.com and has won a number of CG Choice Awards from the CG Society of Digital Artists.

Of his choice to work with digital rather than traditional materials, Chui told It’s Art Magazine, “When I experimented a bit with Illustrator and Photoshop 3 I quickly realized that ‘digital’ will be the way to go in the near future. With digital art there is no need to buy paint or canvases and you can take your art with you to work on almost anywhere. You can’t do that using traditional materials.”

Target audience

The target audience I chose is teenagers from 17 to 22 years old. I chose this because at this age, teenagers are very sensitive and they cannot control their emotion well sometimes.



Precedence study

Happy

Happiness is a state of mind or feeling characterized by contentment, love, satisfaction, pleasure, or joy. A variety of biological, psychological, religious, and philosophical approaches have striven to define happiness and identify its sources.











Sadness

Sadness is an emotion characterized by feelings of disadvantage, loss, helplessness, sorrow, and rage. When sad, people often become outspoken, less energetic, and emotional.

Love

Love is the emotion of strong affection and personal attachment. In philosophical context, love is a virtue representing all of human kindness, compassion, and affection. In religious context, love is not just a virtue, but the basis for all being, and the foundation for all divine law (Golden Rule).

3 emotion that I chose

The 3 emotion I chose is happiness, sadness and love. Happiness and sadness can be something different, but sometimes, you cannot seprate them very clearly. Love is one emotion includes happiness, sadness and some other emotion.